HoloVoxel evidence

Detail against components read

One 16 by 16 chunk stored as a single hologram decodes 98.4 percent of its cells correctly at the full budget of 8,192 components, 131,072 bytes and 17.0 ms. Reading fewer components is cheaper and fuzzier: 67.1 percent at 1,568 components, and 19.5 percent at 24, which takes 384 bytes and 0.09 ms.

  • One chunk decoded at several budgets
  • Losses shown

Headline

of cells decoded correctly with all 8,192 components
98.4%
less hologram read at 24 components than at the full budget
341 times
less decode time at the smallest budget than at the full one
189 times

Where it is slower

Every loss in this record, stated once
  • Accuracy is low at small budgets by design: 19.5 percent at 24 components, against 12.5 percent for a random guess. A far read is a soft blend, not a smaller copy of the near one.

How it was measured

Stated once, for every figure on this page
Workload
A chunk of a fixed procedural world is built at full fidelity. For each component budget it is decoded as a colour field and checked cell by cell against the stored block (Chunk.Accuracy). The hologram size is the number of bytes CapacityProbe reports for that budget.
Engines
HoloVoxel Chunk.DecodeField at ten component budgets
Check
Accuracy is the share of surface cells whose strongest decoded block equals the block that was stored.
Statistic
Accuracy is one measurement of one chunk. Decode time is the median of 15 runs after warm-up.
Memory and logging
Hologram size is sixteen bytes per component read.
Ties
Eight blocks are possible, so a random guess is right 12.5 percent of the time.

Results

One chunk, by component budget
Components readCells correct (percent)Hologram size (bytes)Decode time (ms)
2419.53840.09
4819.77680.15
9823.41,6000.26
19628.73,1360.41
39234.06,2720.71
78449.212,5441.58
1,56867.125,0883.19
3,13683.350,1766.25
6,27296.4100,35213.09
8,19298.4131,07217.04

Limits

  • One chunk of one world. Terrain with other block mixes will score differently.
  • Accuracy is measured at full resolution for each budget. The scene on the product page also coarsens the grid with distance, which this table does not measure.
  • Decode time is for one chunk on one machine.

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